Assignments Calendar

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4th Quarter
Advanced Topics

1st Quarter | 2nd Quarter | 3rd Quarter | 4th Quarter | Top
14 Apr A 15 Apr B 16 Apr  A 17 Apr B 18 Apr   C
  Character Animation 2: Animating with Footsteps   Character Animation 2: Animating with Footsteps Character Animation 2: Animating with Footsteps
21 Apr A 22 Apr B 23 Apr A 24 Apr B 25 Apr C
  Character Animation 5: Adjust Biped to Model   Character Animation 5: Adjust Biped to Model Character Animation 5: Adjust Biped to Model
28 Apr A 29 Apr B 30 Apr A 1 May B 2 May C
  Character Animation 6: Interacting with Objects  

Character Animation 6: Interacting with Objects

Character Animation 6: Interacting with Objects
5May   A 6 May B 7 May A 8 May B 9 May C
 

Effects Animation 1:
Working with Hair

 

Effects Animation 1:
Working with Hair

Effects Animation 2:
Working with Cloth

12 May A 13 May B 14 May   A 15 May   B 16 May  
 

Effects Animation 2:
Working with Cloth

Project Plan

 

Effects Animation 2:
Working with Cloth

Project Plan

Acceleration Day

No School
CSI Day

19 May   A 20 May B 21 May   A 22 May B 23 May   C
 

Effects Animation 3:
Working with Sound

Project Plan / Project 2

  Project 2 Project 2
26 May   27 May B 28 May A 29 May  B 30 May A
No School -
Memorial Day
Project 2   Project 2  
2 Jun A 3 Jun B 4 Jun A 5 Jun   B 6 Jun C

Project 2

Exams

 

Exams

Project 2

Exams

 

Exams

Closing Ceremony
10 Jun   11 Jun    12 Jun      13 Jun    14 Jun  
No School Packing Out Time

1st Quarter
Beginning - Intermediate Modeling & Animation

1st Quarter | 2nd Quarter | 3rd Quarter | 4th Quarter | Top
26 Aug C 27 Aug B 28 Aug A 29 Aug B 30 Aug A

Intro to Computer Lab

Lab Rules
Syllabus & Grading Policy

Introduction to 3ds Max Videos & Exercise  

Introduction to 3ds Max Videos & Exercise

begin Tutorial B-1:
Battle Scene

 

2 Sept   3 Sep B 4 Sep  A 5 Sep B 6 Sep  A

Labor Day
No School

Tutorial B-1:
Battle Scene

begin Tutorial B-2:
Chess Set

 

Tutorial B-2:
Chess Set
(Pawn due)
 
9 Sep A 10 Sep  B 11 Sep A 12 Sep B 13 Sep C
  Tutorial B-2:
Chess Set
(Rook due)

 

Tutorial B-2:
Chess Set

(Bishop due at beginning,
begin Knight today)
Tutorial B-2:
Chess Set
16 Sep      A 17 Sep B 18 Sep    A 19 Sep B 20 Sep  C
  Tutorial B-2:
Chess Set
(Knight due)
  Tutorial B-3: Animating
a Bouncing Ball

Tutorial B-3: Animating
a Bouncing Ball

23 Sep A 24 Sep  B 25 Sep A 26 Sep B 27 Sep C
  Tutorial B-3: Animating
a Bouncing Ball
  Tutorial B-4: Camera Walkthrough Tutorial B-4: Camera Walkthrough

Half day

30 Sep A 1 Oct B 2 Oct   A 3 Oct B 4 Oct C
 

Tutorial B-5:
Saving & Rendering
a Scene

  Tutorial B-6:
Particle Flow

Tutorial BI-1:
P-38 Airplane

7 Oct A 8 Oct B 9 Oct A 10 Oct B 11 Oct  

 

Tutorial BI-1:
P-38 Airplane
  Tutorial BI-1:
P-38 Airplane
No School
Teacher CSI Day
14 Oct    15 Oct B 16 Oct  A 17 Oct B 18 Oct A
Columbus Day
No School
Tutorial BI-1:
P-38 Airplane
  Tutorial BI-2:
Refining your P-38
 
21 Oct  A 22 Oct   B 23 Oct A 24 Oct B 25 Oct  C
  Tutorial BI-2:
Refining your P-38
  Tutorial BI-2:
Refining your P-38
Tutorial BI-3:
Flying a Spacefighter
28 Oct  A 29 Oct B 30 Oct A 31 Oct B 1 Nov  
  Tutorial BI-3:
Flying a Spacefighter
  Tutorial BI-3:
Flying a Spacefighter

No School
End of 1st Quarter


2nd Quarter
Intermediate Mapping & Animation

1st Quarter | 2nd Quarter | 3rd Quarter | 4th Quarter | Top
4 Nov A 5 Nov B 6 Nov  C 7 Nov B 8 Nov  
  Tutorial BI-4: Intro to Materials & Mapping Tutorial BI-4: Intro to Materials & Mapping

                               No
          Parent-Teacher

School                         
Conferences               

11 Nov   12 Nov B 13 Nov  A 14 Nov B 15 Nov A

No School
Veteran's Day

Tutorial BI-4: Intro to Materials & Mapping  

finish Tutorial BI-4: Intro to Materials & Mapping

Tutorial BI-5:
Modeling Level Design

(Toon Town)

 
18 Nov A 19 Nov B 20 Nov A 21 Nov B 22 Nov C
  Tutorial BI-5:
Modeling Level Design

(Toon Town)

 

Tutorial BI-5:
Modeling Level Design

(Toon Town)
Tutorial BI-5:
Modeling Level Design

(Toon Town)
25 Nov A 26 Nov B 27 Nov C 28 Nov   29 Nov  

 

Tutorial BI-6:
Day Lighting

begin Tutorial BI-7:
Night Lighting

Tutorial BI-7:
Night Lighting

         Thanksgiving

Break                   

2 Dec A 3 Dec B 4 Dec A 5 Dec B 6 Dec C

 

Tutorial I-1:
Viking Helmet

 

Tutorial I-1:
Viking Helmet

 

Tutorial I-2:
Creating Explosions
9 Dec A 10 Dec B 11 Dec A 12 Dec B 13 Dec C
 

Tutorial I-2:
Creating Explosions

Project Plan

 

Tutorial I-2:
Creating Explosions

Project Plan

Tutorial I-2:
Creating Explosions

Project Plan

16 Dec A 17 Dec B 18 Dec A 19 Dec B 20 Dec C
 

Project Plan due

Project 1
(Modeling)

  Project 1
(Modeling)
Project 1
(Modeling)
6 Jan A 7 Jan B 8 Jan A 9 Jan B 10 Jan C
  Project 1
(Materials)

 

Project 1
(Materials)
Project 1
(Animation)
13 Jan A 14 Jan B 15 Jan A 16 Jan B 17 Jan C

 

 

Project 1
(Animation)

 

Project 1
(Amimation, Lighting)

Project 1
(Lighting)

20 Jan   21 Jan   22 Jan   23 Jan   24 Jan  

No School
MLK Day

Exam

Exam

Exam

Project 1
(Final Project Render,
AAR
)

No School
Teacher Workday


3rd Quarter
Character Modeling & Animation

1st Quarter | 2nd Quarter | 3rd Quarter | 4th Quarter | Top
27 Jan A 28 Jan     B 29 Jan A 30 Jan B 31 Jan  C

 

Modeling a Low-Poly Character

Set up due

 

Modeling a Low-Poly Character

Boots due

Modeling a Low-Poly Character

3 Feb A 4 Feb B 5 Feb   A 6 Feb  B 7 Feb  C

 

Modeling a Low-Poly Character

Pants due

 

Modeling a Low-Poly Character

Torso Due

Modeling a Low-Poly Character

10 Feb    A 11 Feb B 12 Feb A 13 Feb B 14 Feb C

 

Modeling a Low-Poly Character  

Modeling a Low-Poly Character

Arms due

Modeling a
Low-Poly Head

17 Feb   18 Feb B 19 Feb A 20 Feb B 21 Feb A

No School

Presidents' Day

Modeling a
Low-Poly Head

Scene Set-up & Basic Head Divisions due

begin Nose

 

Modeling a
Low-Poly Head

Modeling a
Low-Poly Head

24 Feb A 25 Feb B 26 Feb A 27 Feb B 28 Feb C

 

Modeling a
Low-Poly Head

Nose & Mouth due

begin Eyes

 

Modeling a
Low-Poly Head

Modeling a
Low-Poly Head

3 Mar A 4 Mar B 5 Mar A 6 Mar B 7 Mar  C

 

Modeling a
Low-Poly Head

Eyes Due
begin Refining

 

Modeling a
Low-Poly Head

Refining due

Modeling a
Low-Poly Head

10 Mar A 11 Mar B 12 Mar A 13 Mar B 14 Mar C

 

Modeling a
Low-Poly Head

Ears and Helmet due

 

Final Character Adjustment

Character Animation 1:
Biped Quickstart

Character Animation 1:
Biped Quickstart

17 Mar A 18 Mar B 10 Mar A 20 Mar B 21 Mar C
  Character Animation 2: Animating with Footsteps   Character Animation 2: Animating with Footsteps Character Animation 2: Animating with Footsteps
24 Mar A 25 Mar B 26 Mar A 27 Mar  B 28 Mar   C
  (Character Animation 3: Animating with Freeform)   (Character Animation 3: Animating with Freeform) (Character Animation 3: Animating with Freeform)
31 Mar A 1 Apr  B 2 Apr   A 3 Apr B 4 Apr  
  Character Animation 5: Adjust Biped to Model  

Character Animation 5: Adjust Biped to Model

No School
Teacher Workday

1st Quarter | 2nd Quarter | 3rd Quarter | 4th Quarter | Top